HipAssetsBinding.loadTextureAtlas

Returns a load task for a texture atlas If ":IGNORE" is provided for texturePath, the following behavior will occur: - .json: Will try to load a file with same name but with extension .png - .atlas: texturePath is always ignored - .txt(or any): Load a file with same name but extension .png - .xml: Ignore internal texture path to try file with same name but .png extension

class HipAssetsBinding
extern (System) __gshared
IHipAssetLoadTask function(string atlasPath, string texturePath = ":IGNORE", string f = __FILE__, size_t l = __LINE__) loadTextureAtlas;

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